Creating action to capture your audience is vital to film, TV and games; whether it’s a challenge which brings a gamer back to play, level after level, or a film action sequence that shoots adrenaline into the heart of a story. Games designer Catherine Woolley (Alien: Isolation, Harry Potter & The Deathly Hallows) and stunt coordinator Gary Powell (James Bond, Harry Potter, Bourne) discuss the creative crossover between their roles.
Alien: Isolation's Designer Meets Bond's Stunt Coordinator
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